# Project Overview

Play-to-Earn and Trade in the blockchain-based NFT Game owned by players.

**KeplerHomes Important Update Announcement:**

KeplerHomes mmoRPG is an mmoPRG game developed by KeplerHomes from the second half of 2021. In the process, we invested significant art production and hard work in game code writing. As of 2023, we have launched a total of 5 internal beta versions of the game. In terms of gameplay and design, we have been pursuing content that gives users the highest satisfaction.

In early 2023, with the advent of OpenAI. People are deeply aware that AI is the most important trend in future productivity and content creation and production methods. The KeplerHomes team was also deeply shocked by the creative efficiency of AI in learning AI. Especially with the birth of SORA in 2024, we are more certain of the creative changes of AI in game content.

One of the biggest investments in games, especially mmoRPG games, is game art content. Changes in content in the game content production process have a huge impact on the whole body. We realize that AI has huge advantages in reducing game art. The KeplerHomes team is currently actively exploring and trying AI in making games, and has made certain progress and gains.

After October 2023, cryptocurrency will obviously enter the bull market stage. The KeplerHomes team fully understands and understands the urgent needs of users looking forward to the launch of games and tokens. For this reason, we have made a carefully considered decision to focus the main direction of R\&D and operations on Solana Chain.

The launch of [xBot.bi](https://xbot.bi/) gameplay is the first step of Kepler Token Listing. The gameplay and changes of xBot will also be very colorful.

KeplerLand will also be one of the most important application scenarios for Kepler Token in the follow-up to xBot gameplay.

KeplerHomes’ mmoPRG is making phased progress, and we will update the announcement in a timely manner.

Here, KeplerHomes' series of gameplay and RoadMap will also be adjusted and updated. We will sync information to Twitter, Discord and Docs.

When the cryptocurrency entered a bear market in 2022 and continued until 2024, the KeplerHomes team encountered numerous difficulties and challenges. "Don't give up, keep building the best mmoPRG game" is our belief in Build. Giving users the most exciting Web3 gaming experience is the goal and pursuit of the KeplerHomes team.

**Thank you for your continued support to KeplerHomes. KeplerHomes and you will eventually achieve victory and applause. Fight for honor and continue to work hard for the long-term vision💪**

## Introduction&#x20;

Welcome to the world of Kepler. Escaping from Earth and flying to outer space has become the last hope for human survival. Choose the game mode then team up with your comrades to explore the human habitable planet.

Kepler's vision is to create a globally popular blockchain-based MMORPG which returns to the fun of the game itself and brings new players into NFTs to influence more game content creators. Facing an unknown future, Kepler is not limited to the RPG game itself, the world has infinite possibilities which we will explore together.&#x20;

## Project Features

To accomplish such an ambitious vision and to provide players with an unparalleled gaming experience, Kepler will have the following features:

* **Back to the essence of the game: fun.** Existing GameFi projects mainly play with mechanical clicks, and AI battles where you passively watch the outcome, such as AXS and Raca. These games have weak gameplay and a large gap between traditional games in playability. MMORPG itself is the mainstream mode of traditional games, with a high degree of playability, which will attract traditional game players to participate in Kepler.
* **Both F2P and P2E modes:** P2E requires users to hold a certain amount of assets in order to participate in the game, which is a high threshold and the scope of participants is limited; by adding the F2P mode, it will effectively lower the threshold for playing the game and attract more players to participate, while the playability of the game itself can also enhance the conversion of players from F2P to P2E.
* **Macro world view:** Kepler is based on universe exploration as a background. The game will open different styles of maps and gameplay one after another, this will ensure players constantly have new game experiences, enhancing the sustainability of the game.
* **High-freedom sandbox gameplay:** Players can freely choose the direction they want to go in the game: either a lone bounty hunter, a disciplined force fighting as a team, or a businessman who has no competition with the world; players can decide the plot and story line through community voting; players can participate in the making of the game by submitting their own designs for items or enemies or looks or stories. The community will vote to decide what content can be added to the game.
* **Based on cross-chain technology:** The currencies and props in the game will be mapped on several different chains, Solana Chain、BNB Chain、Arbitrum、Aptos and so on. By becoming tokens and NFT assets on different chains; they can be transferred between each chain using cross-chain technology through bridges, this way players on each chain can participate in the game comfortably and operate their own assets more flexibly and efficiently, further reflecting that players have full control over their game assets.
* **Dual token economic model and consumption mechanism:** Kepler uses a dual token model. KPR for community governance;  gKPR for the in-game ecosystem, with a full generation and consumption scenario.

## Getting Started

**Got 1 minute?** Check out a video overview of our product:

{% embed url="<https://www.youtube.com/watch?v=BHTSDWUT5oQ>" %}


# General Introduction

## Introduction

Kepler is a seamless, 3D, large map open world game based on a third person perspective that takes place in a future world made up and driven by the players.&#x20;

Players will play a member of the interstellar migration fleet. After landing on the planet Kepler, everything is unknown, there may be unknown higher life-forms, there may be intimidating unknown creatures, and there may be competing hostile forces.&#x20;

You need to choose a profession, work out how to defeat a variety of unknown creatures, strengthen yourself continually, and through interaction with other players add value to the world. As you continue to explore the planet, you will mold a world of your own.&#x20;

{% embed url="<https://docs.kepler.homes/game-introduction/general-introduction/background-setting>" %}

{% embed url="<https://docs.kepler.homes/game-introduction/general-introduction/character-setting>" %}


# Background Setting

### 1. Project “Adam”

In 2113, the Earth's resources are being depleted at a speed visible to the naked eye, and the human race has less than a hundred years left to survive on Earth, so escaping from Earth and flying to outer space has become the only hope for human survival. The "Adam Project" was born in this context.

After the failure of the first Adam Project due to problems with the "atmospheric environment generation equipment", and all teams lost of the second Adam program, in 2170, the third Adam project launched, with the destination of the Kepler Galaxy.

<figure><img src="/files/hMVMKoIYBc9yWpUKzBeJ" alt=""><figcaption></figcaption></figure>

### **2**. I**nterstellar Spaceship——Titania**

The Titania is one of the second generation starships, which combines the best technologies of major consortia and is manufactured by fusion. In the Third Adam Project, Titania, as the mother ship, will be joined by the cruisers Zeus I, Zeus II, destroyers Hades I, Hades II, Hades III, Hades IV, frigate "Poseidon" and supply ship "Hera" will go to the target planet “Kepler-22b".&#x20;

After six months of travel, the Titania fleet finally approached its destination, Kepler-22b. The advanced units, Zeus I, Zeus II, Hades I, and Hades II, would first land on Kepler-22b to explore and set up a base. During the landing process, the advance party was disturbed by the ion storm of Kepler-22b and the formation was scattered, each ship was forced to land in a different area.

### **3**. **Spring Action**

The player is a member of the Zeus II fleet, and after a forced landing in the wilderness, contact with the mothership Titania is restored, but the signal is unstable and often disconnected, and fleet scientists assess that it may be related to the ion storm that the advance team encountered during landing.&#x20;

The Titanian Fleet senior management immediately developed the "Spring Action" plan, which allowed the four advance team members who had already landed to complete three mission objectives before the mothership ran out of supplies, i.e., within three years:&#x20;

(1) Attempt to build a stable signal transmission point.

(2) Rendezvous with other advanced team members who had already landed on Kepler-22b.

(3) Find a way to make the mothership members and other secondary ships land safely. During the operation, the mother ship and other secondary ships can provide breathable air and space support.


# Character Setting

### 1. Captain of Zeus II - Rosen Armstrong

In 2130, at the age of 8, he witnessed on television what happened to his father, David Armstrong, a member of Starfleet, while on Mars. Since then, he has become a member of a group that aspires to explore the universe and dream of creating a human foothold on an extraterrestrial planet. In 2160, he became the captain of the Titanian fleet cruiser: Zeus II, and in 2170, he participated in the Third Adam project, guiding the mother ship Titanian to the destination Kepler-22b. After the forced landing of Kepler-22b, he became the commander of the Zeus II fleet, and was responsible for all command operations of the Zeus II fleet.&#x20;

### **2**. Zeus II adventure team leader - Walter Ash (Volt Ash)

36 years old, male, proficient in a variety of combat and survival skills is the player's mentor on the adventure.&#x20;

### 3. Zeus II adventure medical team leader - Diana Ivara&#x20;

25 years old, female, has extensive medical experience and can treat seriously injured adventurers and provide basic medical supplies.&#x20;

### 4. Zeus II Logistics Materiel Manager - Richard Chris

32, male, manages the weaponry, and other support supplies for the Zeus II battleship.&#x20;

### 5. Players

A member of the Zeus II adventure team, will set out on a mission to carry out "Spring Action" at the forced landing site of Zeus II, a thrilling exploration and adventure in Kepler-22b for the future of humanity.


# Scene Introduction

### 1. **Zeus II forced landing camp – Deep Green Jungle**

Located south-west of the center of the Kepler continent, the vegetation is dominated by tropical rainforests. Unlike the rainforests on Earth, the rainforests here are more exotic, with tall trees with twisted trunks and extensive canopy cover, and shrubs with huge leaves, some of which glow at night. The jungle is infested with a variety of exotic beasts that sneak in and attack hard.&#x20;

The site of the forced landing of the Zeus II is somewhere in the deep green jungle. This is where the fleet members set up their initial camp and where the adventure team's path to open up will begin. The first step in the Spring Act was to clear the vicinity of the camp of threats, secure it and open up paths to other locations.&#x20;

With the Junction Mountains and the Southern Rift Valley to the west, the mountains to the east, and the complex vegetation and terrain to the south, it looked like it was going to be dangerous, so the leader of the expedition decided to explore to the north and at the same time send a small force to the south to scout for possibilities of expansion to the south.

<figure><img src="/files/K515xL4CIOniYJ8UMBQW" alt=""><figcaption></figcaption></figure>

### **2**. **The Great Plain**

To the north of the deep green jungle, through the valley formed by Junction Hill and Giant Tree Hill, is the Great Plain. It’s overgrown, rocky and exposed, with wide vistas and possible dangers hidden in the rocks and in the undergrowth. The northern and western edges of the Great Plains are blocked by the Great Northern Rift Valley, and expeditions from the bush to this point are temporarily unable to continue deeper to the north and west than through the gorge to the Golden Desert to the east.&#x20;

There will be traces of past disasters on the Great Plains, and a scattering of cyborgs will be active. It is here that Earthlings will gain their first information on the Byma civilization.

### 3. **Golden Desert**

The Golden Desert is encircled by three mountain ranges, the western gorge linking the Great Plains, the eastern opening controlled by the Byma civilization, which prevents exploration. Only the southern opening offers a viable entry which leads to the Gobi Terraces, a typical inland desert. This arrid terrain is dry all year round and vegetation is sparse. There are cyborgs operating here, and it is here that the adventuring party will have their first official encounter with the Byma civilization.

The desert contains the remains of past civilizations, the skeletons of giant creatures and a few rare oases that are being used as staging posts by adventurous teams of explorers, slowly unraveling the mysteries of planet Kepler-22b as they clear the dangers.

<figure><img src="/files/1R68ft9R04lz516sXTSS" alt=""><figcaption></figcaption></figure>

### **4**. **Monster Lair**

During the adventures, players will encounter the lairs of some powerful creatures. Players need to team up with other online players and cooperate with each other to conquer the more difficult creatures to earn rare equipment and items.

### **5**. **Follow-up scenes**

Subsequent scenes of the Northern Rift, Southern Rift and Junction Mountain will await further exploration by players ……


# Character Introduction

## **Occupation**

### 1. **Melee Occupation——Warrior**

Carrying a large sword, physically strong, good at close combat and pulling each other together, they are the main vanguard of the team. Gutsy is good at using physical attacks to inflict damage on hostile targets. To face Gutsy, you will need to improve your own physical armor to fight against them.

### **2**. Remote Occupation——Maskman

Armed with a variety of guns and ammunition, with outstanding eyesight and concealment abilities, the gunman has the skill to inflict a fatal blow on an enemy at a critical moment. Gunmen are more adept at using blast attacks to inflict damage on hostile targets. When facing a gunman, you need to increase your blast armor to fight against him.

### **3. Remote Occupation——Invoker**

The Magic Guide uses the back of the conduction core to absorb the surrounding natural energy. They use the conduction cane in different ways to cast a variety of energy attacks. They are especially good at dealing with a variety of unexpected situations, and are usually the brains of the team. Magic guides are good at using energy attacks to cause damage to hostile targets. Facing the magic guide, you need to improve your own energy armor to fight with.

<figure><img src="/files/yzMFiCcxNId5drzR2QjW" alt=""><figcaption></figcaption></figure>

**More characters such as Knight, Ranger and Mechanician will be opened for players to experience later.**

## **Character Level**

Players can gain experience by completing missions issued by the captain and other management members or by completing random missions. These can be found in unknown items in the wilderness, or by hunting monsters. The experience gained can raise the player's level. The higher the level, the more powerful the player's attribute ability is and the higher the level of equipment that can be worn.

## Combat Attributes

In addition to physical attacks, blast attacks and energy attacks, players can also learn elemental attacks unique to the Kepler world. These include; fire attacks, ice attacks, thunder attacks and poison attacks. This ability can be activated when players acquire certain equipment with additional elemental attack attributes during adventures. This can make the player more proficient at combat.

* Fire attacks will cause a burning effect on the enemy. Flame will burn the enemy and causes continuous damage on non-biological and biological enemies.
* Ice attribute attacks cause a freezing effect on enemies. It can slow down or freeze the enemy, which can make fighting enemies easier.
* Thunder attacks cause a paralyzing effect on enemies. These restrict and interrupt the enemy's movement.
* Poison attribute attack will cause a poisoning effect on the enemy. Poisoning will cause the enemy to enter an abnormal state. Poisoning states can be stacked, which for biological enemies will have a strange effect.


# Item Introduction

## **Equipment and equipment-related items**

Equipment is a necessary item for players to fight, and the positive or negative attributes of equipment determines the strength of players' fighting ability. Players can hunt various monsters on the planet Kepler or complete various tasks in the game to get the right equipment for themselves. The stronger the monster they hunt, the more advanced and rare the tasks they must complete and the higher the chance of earning high level and high quality equipment.&#x20;

The quality of equipment in Kepler is divided into 4 levels, common, rare, epic, and legendary. The higher the quality of the equipment, the more attributes it will have and the greater the value of the attribute will be, thus making the equipment powerful as well.

Players can change the attributes of their own equipment and improve their combat power through refining. The process of refining requires the consumption of refining stones and game coins. These can be obtained by killing monsters or purchased through the in-game store with game coins.

Equipment runestones. Players can punch holes in their own equipment and set equipment runestones into them to enhance the properties of their equipment. Equipment runestones can be purchased on the web platform by consuming master coins.

In addition, perforation stones for equipment, and dismounting stones for rune unloading can be obtained from in-game monster hunting, or through store purchases.

## Supplements

There are various types of supplies in the game, such as different levels of HP recovery goods, SP recovery goods, and experience to increase potions, etc., All these supplies can help players solve the various difficulties encountered in the adventure process.

## Resources items

Players can obtain unique minerals and fish from the planet Kepler through mining, hunting, logging, gas collection, etc. These can be used for facility construction, equipment and item building, inter-player collection and commemoration, etc.

## Appearance items

Players can improve their character's performance in Kepler Planet by acquiring appearance-based items such as fashions, mounts, and pets to attract the attention of other players.


# Monster Introduction

## Planet native monsters

The monsters that live in the rainforest and desert areas of the planet are originally very docile creatures, even if they come close, but for some reason, they have recently started to attack people who come near. The reason is not yet clear. The main species are the ocular-wolf, the oushyna and the spinlizard.

Creatures that inhabit rainforests have weaknesses to fire and thunder attributes.&#x20;

Creatures that inhabit the desert have weaknesses to ice and poison.

## **Mecha Monsters**

Scattered around the planet are AI defense machines. These are found in a variety of ruins and desert resources near the area. When unknown objects are close by they will automatically attack.&#x20;

For all mechanical creatures their weakness is the thunder attribute.The main species are gladiators, tracers, hell rakers, etc.

The mecha monsters are all mechanical creatures with a weakness attribute of lightning.&#x20;

There are other types of monsters to be discovered in the game.


# Gameplay Introduction

## P2E

P2E, or Play to earn, offers more characters to choose from than the F2P mode. Players can pay KEPL tokens to unlock characters, unlock levels, and have a full gaming experience in P2E mode to better execute characters and survive in the game world.

## PVE

In the Kepler planet, the environment is complex and diverse, you need to always look out for the changes in the environment. Staying aware of these will help your survival. There are many PVE gameplay, such as tasks, fighting monsters, mining, fishing, etc. Through these activities players can obtain a variety of supplies in the game.

## PVP

Your journey to Kepler is full of unknowns. No one knows if you can survive the next few days let alone years. There’s no need to pity others, you must strive to fight for resources to ensure your survival. If you encounter others on the way, please fight back decisively. In the Kepler game, players can open PK mode in the big world scene to compete with other teams of players for resources.

## Replicas

Kepler offers a number of in-game replicas for players to explore solo or in groups. The quests and bosses in these replicas will bring better playability and continuity to the game, and there is a chance of getting rarer equipment and items after completing a quest or killing a boss.

## Land interests

Each territory will be divided into multiple regions, and players can purchase these to gain ownership of these regions. Once ownership of a region is gained, all NFT items produced in that region will be marked with the region owner's mark, and the region owner will receive a portion of the benefits during the NFT trade.

## Monster Rights

Every time a new species is explored, as a reward players can buy to gain ownership of Kepler's species. Once ownership of a species is gained, the NFT produced by that species, will be marked with the species owner's mark. The species owner will gain a portion of the benefits during the NFT trade.

## Game Social

### 1. **Chat system:**&#x20;

Players can chat freely with other players in the game. They can arrange teaming up to fight monsters, attacking copies together, or even asking for a team competition.&#x20;

### 2. Friend **system:**&#x20;

Allow players to add other players as friends to other players. The friends they have added will be saved in their friend list. They can then communicate with their friends online at any time.&#x20;

### 3. Guild Syste&#x6D;**:**&#x20;

Groups of like-minded players can form a union and work together to complete difficult tasks such as killing world bosses and completing guild missions.


# Passport Introduction

## Basic information of Kepler Passport <a href="#id-3877" id="id-3877"></a>

Passport acts like entrance ticket for our game. Only Passport holders can enter the game & participate in the game’s daily quest, dungeons quest, PvP, alien defense quest, escort quest etc, to earn game tokens and NFTs.

<figure><img src="/files/Dsq5xbR6I1JCDG5R4VjW" alt=""><figcaption></figcaption></figure>

## Benefits of the Passport <a href="#id-39cb" id="id-39cb"></a>

1. Time wise: Kepler Passport comes with 1000 hours of gameplay.
2. In-game benefits: Passport holders have access to the daily quest and token farming.
3. Airdrop benefits: Passport holders have higher priorities in future airdrop.
4. DID Benefits: Different Passport holders have different in-game appearances and Passport holders will have other benefits like: discounts on purchasing game items, token consumption, and limited time promotions.


# General Introduction

## **General Introduction**

Kepler will support a dual token economy system with **KPR**+g**KPR** based on Solana Chain、BNB Chain、Arbitrum、Aptos and multi-chain Token cross-chain technology.

**Project governance token：KPR**

{% embed url="<https://docs.kepler.homes/tokenomics/governance-token-kepl>" %}

**Token for the game: gKPR**

{% embed url="<https://docs.kepler.homes/tokenomics/game-token-keme>" %}


# Governance token：KPR

Holding KPR tokens allows you to participate in community governance and voting. It gives holders the right to vote on major decisions about the future development direction of the game.&#x20;

In addition, it is necessary to spend KPR tokens on some key operations of the game, such as: unlocking key characters, unlocking copies or areas, etc. Ways to obtain KPR tokens include: buying from Dexes such as UniSwap、TraderJoe、Pancake, selling NFTs in the NFT market, participating in Kepler's liquidity provision or via pledging and other DeFi products.

## **Token Function**

**Stake**

The aim of the game is to incentivize token holders to respond optimally in the most honest way possible to achieve the best return for themselves. This creates a mechanism that ensures that users, developers, artists, and the platform are all motivated to work towards the success of the platform.

**Governance Vote**

GameFi token holders have overall dominance of the platform. Platform stakeholders will have the right to manage many aspects of the platform, such as games, features, events, development, etc.

**Trading medium**&#x20;

KPR tokens will act as a medium of exchange in the Kepler ecosystem; a 5% fee will be charged for payments made with KPR tokens in the NFT marketplace via the Web. The Kepler platform will destroy the fee revenue as scheduled.

## **Contract Address**

**Solana:**&#x20;

.....

**BNB CHAIN:**&#x20;

0x000aA5384e9d90a6CD1d2D4Ce3eC605570F7BBBF&#x20;

**Arbitrum:**

0x725bD64EB3BeE008Ee526cE7F32cB67214e71103

**Aptos:** 0xc643abcec4cedeba16538a59ec5a99700d32bc7da6e9e407b38d5774ee2e9125::KEPL::T

## Distribution Details

<table><thead><tr><th width="152.24514165300866">Token Distribution</th><th width="150" align="center">Quantity</th><th width="150" align="center">Percentage</th><th>Unlocking Rules</th></tr></thead><tbody><tr><td>Seed</td><td align="center">71,680,000</td><td align="center">7%</td><td>0% unlocked at TGE, 2 month cliff, with remaining 100% released monthly linearly over 36 months (2.78% per month)</td></tr><tr><td>Private Sale</td><td align="center">122,880,000</td><td align="center">12%</td><td>0% unlocked at TGE, 2 month cliff, with remaining 100% released monthly linearly over 36 months (2.78% per month)</td></tr><tr><td>PCS IFO</td><td align="center">20,480,000</td><td align="center">2%</td><td>100% unlocked at TGE</td></tr><tr><td>Foundation</td><td align="center">102,400,000</td><td align="center">10%</td><td>0% unlocked at TGE, 1 year cliff, 100% released monthly linearly over 4 years (2.08% per month)</td></tr><tr><td>Cross-chain liquidity</td><td align="center">51,200,000</td><td align="center">5%</td><td>10% unlocked at TGE, remaining 90% released quarterly linearly over 2.5 years (10% per quarter)</td></tr><tr><td>Team</td><td align="center">92,160,000</td><td align="center">9%</td><td>0% unlocked at TGE, 1 month cliff, 15.28% released monthly in the 1st year (1.38% per month), and the remaining 84.72% will be released monthly for 2 years after that (3.53% per month)</td></tr><tr><td>Marketing</td><td align="center">71,680,000</td><td align="center">7%</td><td>0% unlocked at TGE, 100% released monthly linearly over 5 years (1.67% per month)</td></tr><tr><td>Advisors</td><td align="center">30,720,000</td><td align="center">3%</td><td>0% unlocked at TGE, 3 month cliff, 8.325% released monthly in the 1st year (0.925% per month), and the remaining 91.675% will be released monthly for 4 years after that (1.91% per month)</td></tr><tr><td>DAO</td><td align="center">51,200,000</td><td align="center">5%</td><td>0% unlocked at TGE, 6 month cliff, 100% released monthly linearly over 4.5 years (1.85% per month)</td></tr><tr><td>Token &#x26; NFT Staking</td><td align="center">204,800,000</td><td align="center">20%</td><td>0% unlocked at TGE, 10% released monthly in the 1st year (0.83% per month), and the remaining 90% will be released monthly for 4 years after that (1.875% per month)</td></tr><tr><td>Code Contributor &#x26; UGC</td><td align="center">204,800,000</td><td align="center">20%</td><td>0% unlocked at TGE, 9 month cliff, 100% released monthly linearly over 4.25 years (1.96% per month)</td></tr><tr><td><strong>Total</strong></td><td align="center"><strong>1,024,000,000</strong></td><td align="center"><strong>100%</strong></td><td></td></tr></tbody></table>

## Token **Allocation**&#x20;

![](https://lh6.googleusercontent.com/nssiWgK9pC_3Jr1tnMm_dfyG74fF8o_XfcLROe8ajolnkpXVLNCWWdsz5M0EP-A4Wx1ITEp63dC9hiLtPsLBRNsHeyES_gmXzgX5M-TY6AobcuCGSzf2tBiBwxjRPdX-Ag)

## Usage Scenarios

**PGC Incentive**&#x20;

PGC stands for Professional Generated Content, and Kepler offers a grand worldview and game setting for professional artists to create creative designs for in-game characters, props and other appearances. When such professional designs are adopted, Kepler will offer corresponding rewards to encourage more and more professional artists to participate, and these professional designs may subsequently be applied to weapons, fashion and other designs to be made into NFT.

**Stake**&#x20;

The aim of the game is to incentivize token holders to respond optimally in the most honest way possible to achieve the best return for themselves. This creates a mechanism that ensures that users, developers, artists, and the platform are all motivated to work towards the success of the platform.&#x20;

**Governance Vote**&#x20;

GameFi token holders have overall dominance of the platform. Platform stakeholders (KEPL holders) will have the right to manage many aspects of the platform, such as games, features, events, development, etc.&#x20;

**Trading medium**&#x20;

KPR tokens will act as a medium of exchange in the Kepler ecosystem; a 5% fee will be charged for payments made with KPR tokens in the NFT marketplace via the Web. The Kepler platform will destroy the fee revenue as scheduled.

The main function of the KPR token is community governance, liquidity and interest, as well as the payment for the platform outside of the game, the total amount is certain, mainly for the deflation mechanism, specific applications for the following consumption scenarios:&#x20;

* Purchase of land for in-game revenue&#x20;
* Unlock character slots&#x20;
* Purchase dungeon tickets&#x20;
* Recharge flowers and other gifts for in-game gifts&#x20;
* Purchase of service broadcasting props for in-game broadcasting&#x20;
* Purchase of Pre-Sale items


# Game token: gKPR

Total Tokens：1,000,000,000&#x20;

Generated within the game and distributed according to the number of players and the progress of the game. For detailed distribution scenarios, please see "gKPR Token Generation and Consumption Scenarios".

## **In-Game Applications**

gKPR tokens will act as a consumption and transaction medium in Kepler Gam&#x65;**.**

## **Game Rewards**

As the Kepler Homes system matures, while the ecology continues to grow, the eventual benefits will be shared with KPR holders.

## Usage Scenarios

As the Kepler Homes system matures, while the ecology continues to grow, the eventual benefits will be shared with KPR holders.&#x20;

The main function of the gKPR token is the currency circulating within the game economy, generated and consumed within the game. Scenarios of generation and consumption as follows:&#x20;

**Generation scenarios:**&#x20;

* Big world monster or dungeon monster drops&#x20;
* Obtain by completing specific tasks&#x20;

**Consumption scenarios:**&#x20;

* In-game store to buy consumables, such as: recovery potions, equipment training stones, teleportation scrolls, experience potions, etc.&#x20;
* Equipment Wash&#x20;
* Setting/Removing Gems&#x20;
* Expense to unlock simple functions, such as expanding backpack compartments and warehouse compartments&#x20;
* Each PVP


# Temporary token: PreKEPL

## **General Introduction**

PreKEPL tokens are the temporary tokens of the KEPLER ecosystem which will be swapped for KPR tokens when the ecosystem launches. Holding KRP tokens allows you to participate in community governance and voting. It gives holders the right to vote on major decisions about the future development direction of the game.&#x20;

In addition, it is necessary to spend KPR tokens on some key operations of the game, such as: unlocking key characters, unlocking copies or areas, etc. Ways to obtain KPR tokens include: buying from Dexes such as raydium.io 、UniSwap、Pancake, selling NFTs in the NFT market, participating in Kepler’s liquidity provision or via pledging and other DeFi products in the near future.


# 🎯2024

Update soon.

**KeplerHomes Important Update Announcement:**

KeplerHomes mmoRPG is an mmoPRG game developed by KeplerHomes from the second half of 2021. In the process, we invested significant art production and hard work in game code writing. As of 2023, we have launched a total of 5 internal beta versions of the game. In terms of gameplay and design, we have been pursuing content that gives users the highest satisfaction.

In early 2023, with the advent of OpenAI. People are deeply aware that AI is the most important trend in future productivity and content creation and production methods. The KeplerHomes team was also deeply shocked by the creative efficiency of AI in learning AI. Especially with the birth of SORA in 2024, we are more certain of the creative changes of AI in game content.

One of the biggest investments in games, especially mmoRPG games, is game art content. Changes in content in the game content production process have a huge impact on the whole body. We realize that AI has huge advantages in reducing game art. The KeplerHomes team is currently actively exploring and trying AI in making games, and has made certain progress and gains.

After October 2023, cryptocurrency will obviously enter the bull market stage. The KeplerHomes team fully understands and understands the urgent needs of users looking forward to the launch of games and tokens. For this reason, we have made a carefully considered decision to focus the main direction of R\&D and operations on Solana Chain.

The launch of [xBot.bi](https://xbot.bi/) gameplay is the first step of Kepler Token Listing. The gameplay and changes of xBot will also be very colorful.

KeplerLand will also be one of the most important application scenarios for Kepler Token in the follow-up to xBot gameplay.

KeplerHomes’ mmoPRG is making phased progress, and we will update the announcement in a timely manner.

Here, KeplerHomes' series of gameplay and RoadMap will also be adjusted and updated. We will sync information to Twitter, Discord and Docs.

When the cryptocurrency entered a bear market in 2022 and continued until 2024, the KeplerHomes team encountered numerous difficulties and challenges. "Don't give up, keep building the best mmoPRG game" is our belief in Build. Giving users the most exciting Web3 gaming experience is the goal and pursuit of the KeplerHomes team.

**Thank you for your continued support to KeplerHomes. KeplerHomes and you will eventually achieve victory and applause. Fight for honor and continue to work hard for the long-term vision💪**


# 2023

2023 Q1-Q2

* Increase the deployment of Kepler Daap to the Arbitrum ecosystem and carry out large-scale publicity
* Complete the Development of further instance zones of the game
* Updated game character prototype settings and new game occupations
* Increase game combat details and combat effects
* Complete the game PvP combat system design, matching system, numerical design
* Add new monster characters and dungeon tasks to the game
* Improve and optimize the computer configuration requirements of the game engine
* Planning the open world land gameplay of the Kepler game
* Complete the Arbitrum ecological Passport issuance plan
* Complete the first batch of NFT sales (game set)
* Completed the second batch of NFT sales (game fashion)
* In-Game NFT Brand Partnerships

### 2023 Q3-Q4

* Recruitment of volunteers for in-game testing and the start of in-game testing
* Complete the development of the first instance zone of the game
* The start of in-game testing
* Start the first round of invitation testing of the game (Windows version)
* List the KEPL Token on Dexs


# 2022

### 2022 Q1-Q2

* Static rendering of characters and rendering of different presentation styles Development of character attribute functions
* Development of game weapons, equipment, fashion and other items and accessories
* Development of the game's combat system and skills
* Complete the design and development of NPC and scene related functions
* Complete the design and development of NPCs and in game scenarios
* Development of the game's homepage interface

### 2022 Q3-Q4

* Complete the development of the quest system
* Completed the beta version V1
* Completed the beta version V2
* Completed the beta version V3
* Building the Kepler Game Map M3
* Added new gameplay prototyping
* Development and testing completed Aptos chain related modules: MarketPlace, Passport


# 2021

## **2021 Q3-Q4**

* GameFi team building
* Game story background written
* Develop the economic models for the in the game ecosystem
* Server-side architecture building
* Kepler WebSite build
* Multi-chain wallet, account and asset system construction
* NFT Marketplace, Farm, Cross-chain and other application modules build
* Client-side architecture
* Casting the first batch of in-game NFTs
* Game character art design


